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       <dc:date>2026-05-16T09:29:07+00:00</dc:date>
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        <dc:date>2025-02-07T09:53:42+00:00</dc:date>
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        <title>Algorithms</title>
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        <description>Algorithms

The twilight ray tracer is based on these algorithms.





Standard ray tracer

The Standard Raytracer option produces rather unnatural-looking
images, as this algorithm ignores indirect lighting for diffuse materials
and always calculates ideal reflections for reflective materials.
However, the calculation with this option is quite fast.</description>
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        <dc:date>2025-02-07T10:01:29+00:00</dc:date>
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        <title>Implementation</title>
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        <description>Implementation

All the raytracers and their concrete implementations are explained in-depth in these three reports (in German)



	*  
	*  
	*</description>
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        <dc:date>2025-02-07T10:06:49+00:00</dc:date>
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        <title>Options</title>
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        <description>Options

The raytracing settings for rendering can be customized under &lt;key&gt;Preferences --&gt; Renderer --&gt; Twilight&lt;/key&gt;. The ray processor can be selected from the “Ray processor” drop-down menu. When changing parameter values in the preferences, you always have to leave the field you changed with your cursor before closing the preferences window (just click in a different field) for your changes to take effect. You can find an overview of the different raytracing algorithms to choose from besid…</description>
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