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01_user_documentation:05_object:02_light:04_light

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Light

The Light node simulates a directional light source. It controls the direction, intensity, and color of the light that affects the appearance of surfaces and shadows in the scene.

Common attributes of a Light node include:

  • light geometry
    • Point light
    • Spot light
    • Sirectional light
    • Shaders: Sun sky
    • Physical light
    • Spectral light
  • colour

All light types (except the Sun sky) can be set to shadowless mode, disabling shadow casting. Rays can be vizualized and adjusted.

01_user_documentation/05_object/02_light/04_light.1748693746.txt.gz · Last modified: 2025/05/31 14:15 by sophiewachtel