01_user_documentation:04_modeling:02_3d_modeling:03_objects
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Objects
3D objects can be added to the project to be displayed in the scene. These objects can be added, selected and deleted through the 3D view. The 3D objects includes:
- 3D geometry objects: Spheres, cones and other primitives, curves and various kinds of NURBS surfaces, heightfields. See the list of 3D object here
- Lights objects: The list can be found here.
- Materials: they can be assigned to objects to produce a variety of shading effects in visualization. Materials are defined using a _shading network_: This establishes a data flow through the nodes of the network which finally leads to the visible material properties like colour and opacity. Several kinds of nodes are available: Image maps, procedural maps, transformations. You can freely mix them in the shading network, which gives you great flexibility in defining materials.
Add Objects
It is possible to add object to the scene using the GUI, using either: the menu, or the 3D toolbar.
Select Objects
This section present how to select/ un-select objects in the scene from the GUI. The selections are done through mouse actions. The selected objects are visible on: the 3d view with a different color; the attribute editor with all their shared attributes displayed.
Delete Objects
To delet an object select it and click DEL.
01_user_documentation/04_modeling/02_3d_modeling/03_objects.1761989235.txt.gz · Last modified: 2025/11/01 10:27 by gaetan
