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01_user_documentation:03_interacting_with_groimp:02_panels:02_graph

Graph representation

This section presents the graph representation panels. The graph representation are 2D, even for graph with 3D objects. These representation display all the node and edges. (unlike the 2D and 3D view which only display the “visible” representation).

Hierarchical object inspector

Displays the hierarchical structure of the objects currently loaded in the scene or project. The window allows setting and removing (hierarchical) filters, as well as expanding and collapsing the tree view.

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Flat object inspector

Displays all objects currently loaded in project in a flat (non-hierarchical) list. The window allows setting and removing (hierarchical) filters, as well as expanding and collapsing the list.

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Textual overview

Displays a linear, text-based representation of the current graph structure. Each node (object) appears in the order it is arranged in the graph.

Qualified: When checked, all node types are shown with their full package path (e.g., de.grogra.turtle.F). When unchecked, only the short class names are displayed (e.g., F, DTGShoot).

Node IDs: When checked, each node is accompanied by its unique identifier. This is useful for identifying or referencing specific nodes. When unchecked, IDs are not displayed.

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01_user_documentation/03_interacting_with_groimp/02_panels/02_graph.txt · Last modified: 2025/07/04 17:05 by gaetan