01_user_documentation:05_object:02_light:12_shaders:06_switch_shader
Switch Shader
This abstract base class defines a shader which switches between a set of actual shaders based on the shading environment and ray direction. This can be used, e.g., to use different shaders for front and back side (SideSwitchShader), or to use different shaders depending on the algorithm (raytracer or light model) (AlgorithmSwitchShader).
01_user_documentation/05_object/02_light/12_shaders/06_switch_shader.txt ยท Last modified: by Tim
