Table of Contents
Attribute
Persistent fields (in the java sense) of a Node are attributes. Basically, all fields that are NOT static, const nor transient are attributes. The persistence management of the Node require each attribute to have accessors, which are declared in the node.
Accessor
Attribute accessors are the methods to get and set the attribute value. The accessors of a Node are automatically resolved by the compiler with the syntax:
Sphere s; // has an attribute diameter s[diameter] = 5; // automatically resolve the setter float d = s[diameter]; // automatically resolve the getter
Editor
Additionally, some attributes can be edited with the attribute editor. The attribute needs to be editable and not hidden
The Attribute Editor enable to modify the attributes of an object. When an object is selected, if the attribute editor panel is opened, it will automatically display its attributes. The attribute editor panel allows users to edit a wide range of attributes associated with different types of objects.
