
This tutorial start from an installed setup yith GroIMP and has a look around the Window and the first simulation to get an Idea what all the buttons do.
On the first window, even though it is empty we can already find some important parts of the software, especially for finding help and getting started.
Firts of al, to get a first impression of modelling in GroIMP, let's open our first RGG project. To do so, go to the menu, click on New (the 1 in the image above) and select “RGG Project”.
This will provide you with the following window:
Lets have a short look around:
((*Model.A*)), that will list you all A's in your simulation. If you press the run button in the RGG toolbar(1) and run the command in the console again there will be more output. On the right you can see a history of the last commands you used. Why can't we simply write ((*A*))? Try it, and you will see an error message. In fact, the XL console is outside of the Model (which is an RGG class), so we need to tell GroIMP that we want to access the module A that only exists in Model.rgg. Beside the panels opened directly in the beginning there are several others that can help you at times. Here are two panels that may get you started:
To save your project, you can either press the save button in the RGG toolbar or go to File/Save. This provides you with a file dialog where you can select a location to save. The possible file types are .gs and .gsz. The simplest to use is gsz, which creates just one archive of all the files and saves it. This can then be moved and shared. The gs option saves the same files, but they will not be compressed, which means the project is a whole folder.