OpenCL options
The options that are commons for the GPUFlux both renderer and light model.
Flux renderer
General
Spectral resolution in nm
: By default 1.
Tessellation flatness
Sky resolution
Channel resolution
Renderer
Tracer
Full spectral rendering
Spectral dispersion
Maximum depth
Minimum sample power
Random seed
OpenCL
Advanced
Precompile kernels
Performance
Prefered iteration time in ms
Minimum sample batch size
Minimum detectors
Ray offset
Use GPU Devices
Use Multiple Devices