~~NOTOC~~ ====== Turtle geometry ====== In GroIMP 3d movement in the scene are managed by turtle commands. In turtle geometry a sequence of commands can be used to describe a structure. These commands are processed by a “turtle” and change either the state or the position of the turtle. By doing so the turtle can add cylinders (with the additions of RGG also other objects) to the scene. ====== ====== {{namespace>:01_user_documentation:07_rgg_xl:03_turtle}}