====== SkyDome ====== A scene node that models a uniform (isotropic) overcast sky hemisphere as 72 directional light sources arranged in 6 rings × 12 azimuths. ====== ====== The ring geometry and per-ring solid-angle weights follow the Turtle sky discretization used in the model (Buck-Sorlin & Henke, 2009/2013). For each ring($r$) the power density of each of the 12 constituent directional lights is: $$ powerDensity_i = totalPower * RING_{FRACTION}[r] / sin(elevation[r]) $$ So that the sum over all 72 lights equals the totalPower (total diffuse horizontal irradiance).