====== Drag and Drop ====== Starting with GroIMP 2.1.6 it is possible to select items from a explorer and drop them to the CodeEditor, to create a reference to this resource. For example a shader called “leaf” could be selected in the shader explorer and dragged into the text editor. After dropping it the reference shader(“leaf”) will be created. ====== ====== Some objects can be dragged and drop between panels. The current list of object that can be dragged out: * All explorer items (files, images, shaders, ...) Current list of Panels that can receive: * File explorer: can receive a file reference. It moves the file to the drop location. * Text editor: can receive most explorer's item. It add in the text the "new Reference("nameofitem")". Where //Reference// is the proper reference for this type of Object. And "nameofitem" is the name of the Object.