02_user_tutorials:20_light:01_first_steps:10_sensor
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| 02_user_tutorials:20_light:01_first_steps:10_sensor [2025/12/10 17:37] – ↷ Page moved from 02_user_tutorials:20_light:10_sensor to 02_user_tutorials:20_light:01_first_steps:10_sensor gaetan | 02_user_tutorials:20_light:01_first_steps:10_sensor [2026/03/20 17:22] (current) – Tim | ||
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| - | ===== Sensors ===== | + | ====== Sensors |
| Sensors or sensor nodes are invisible objects that can be used to monitor light distributions with a scene without interfering with the rest of the scene or the light modelling. For this, GroIMP provides the // | Sensors or sensor nodes are invisible objects that can be used to monitor light distributions with a scene without interfering with the rest of the scene or the light modelling. For this, GroIMP provides the // | ||
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| + | ===== ===== | ||
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| Note: The size of the sensor node directly correlates with the probability of got hit by a light ray. For a very small sphere the probability to got hit by a light ray is relatively low, so the number of light rays simulated by the light model needs to be much larger to get repayable results. Therefore, better not to use very small sensor nodes. | Note: The size of the sensor node directly correlates with the probability of got hit by a light ray. For a very small sphere the probability to got hit by a light ray is relatively low, so the number of light rays simulated by the light model needs to be much larger to get repayable results. Therefore, better not to use very small sensor nodes. | ||
02_user_tutorials/20_light/01_first_steps/10_sensor.1765384678.txt.gz · Last modified: 2025/12/10 17:37 by gaetan
