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02_user_tutorials:20_light:01_first_steps:01_light-modeling-introduction

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02_user_tutorials:20_light:01_first_steps:01_light-modeling-introduction [2025/12/10 17:37] – ↷ Page moved from 02_user_tutorials:20_light:01_light-modeling-introduction to 02_user_tutorials:20_light:01_first_steps:01_light-modeling-introduction gaetan02_user_tutorials:20_light:01_first_steps:01_light-modeling-introduction [2025/12/12 13:18] (current) – [Light Modelling] groimp
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 Both implementing different global illumination model for rendering and for light computation. Both implementing different global illumination model for rendering and for light computation.
  
-More on the different ways to implement a global illumination model can be found here: [[:groimp-platform:raytracing:raytracer_algo|Ray tracer algorithm]]+More on the different ways to implement a global illumination model can be found here: [[:01_user_documentation:08_light:01_cpu:02_renderer:01_algo|Ray tracer algorithm]]
  
 The general settings of the can be changed within the GroIPM properties as described in the [[:groimp-platform:raytracing:raytracer_options|Ray tracer options]] section. The general settings of the can be changed within the GroIPM properties as described in the [[:groimp-platform:raytracing:raytracer_options|Ray tracer options]] section.
02_user_tutorials/20_light/01_first_steps/01_light-modeling-introduction.txt · Last modified: 2025/12/12 13:18 by groimp