02_user_tutorials:20_light:01_first_steps:01_light-modeling-introduction
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| 02_user_tutorials:20_light:01_first_steps:01_light-modeling-introduction [2025/12/10 17:37] – ↷ Page moved from 02_user_tutorials:20_light:01_light-modeling-introduction to 02_user_tutorials:20_light:01_first_steps:01_light-modeling-introduction gaetan | 02_user_tutorials:20_light:01_first_steps:01_light-modeling-introduction [2025/12/12 13:18] (current) – [Light Modelling] groimp | ||
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| Both implementing different global illumination model for rendering and for light computation. | Both implementing different global illumination model for rendering and for light computation. | ||
| - | More on the different ways to implement a global illumination model can be found here: [[:groimp-platform:raytracing:raytracer_algo|Ray tracer algorithm]] | + | More on the different ways to implement a global illumination model can be found here: [[:01_user_documentation:08_light:01_cpu: |
| The general settings of the can be changed within the GroIPM properties as described in the [[: | The general settings of the can be changed within the GroIPM properties as described in the [[: | ||
02_user_tutorials/20_light/01_first_steps/01_light-modeling-introduction.txt · Last modified: 2025/12/12 13:18 by groimp
