02_user_tutorials:04_light_modelling:light-modeling-light-shader
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| 02_user_tutorials:04_light_modelling:light-modeling-light-shader [2025/01/24 15:51] – ↷ Page moved from 02_user_tutorials:light_modelling:light-modeling-light-shader to 02_user_tutorials:04_light_modelling:light-modeling-light-shader tim2 | 02_user_tutorials:04_light_modelling:light-modeling-light-shader [2025/05/30 17:23] (current) – sophiewachtel | ||
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| ==== Lambert Shader ==== | ==== Lambert Shader ==== | ||
| - | Lambertian reflection (Lambert 1760) is a widely used reflection | + | Lambertian reflection (Lambert, 1760) is a widely used model for diffuse reflection. |
| - | In GroIPM, a shader that simulates a Lambertian reflections can be implemented in two ways. The most straight forward way is to use a // | + | In GroIMP, a shader that simulates a Lambertian reflections can be implemented in two ways. The most straight forward way is to use a // |
| <code java> | <code java> | ||
02_user_tutorials/04_light_modelling/light-modeling-light-shader.1737730316.txt.gz · Last modified: 2025/01/24 15:51 by tim2
