02_user_tutorials:01_getting_started:import-object-in-groimp
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| 02_user_tutorials:01_getting_started:import-object-in-groimp [2025/01/24 14:56] – ↷ Page moved from 02_user_tutorials:tutorials:import-object-in-groimp to 02_user_tutorials:01_getting_started:import-object-in-groimp tim2 | 02_user_tutorials:01_getting_started:import-object-in-groimp [2025/01/24 16:25] (current) – tim2 | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Import objects ====== | ||
| + | |||
| + | |||
| GroIMP can import objects from several 3d or graph formats into the project graph. The imported objects can then be used similar to any other part of the graph. | GroIMP can import objects from several 3d or graph formats into the project graph. The imported objects can then be used similar to any other part of the graph. | ||
| Line 5: | Line 8: | ||
| - | ====== Using the Gui ====== | + | ===== Using the Gui ===== |
| - | ===== Add directly | + | ==== Add directly ==== |
| | | ||
| Line 29: | Line 32: | ||
| - | ===== Using the Object explorer | + | ==== Using the Object explorer ==== |
| A second more reusable way is to add the external objects to the Object explorer. The explorer can be found on the main menu on Panels/ | A second more reusable way is to add the external objects to the Object explorer. The explorer can be found on the main menu on Panels/ | ||
02_user_tutorials/01_getting_started/import-object-in-groimp.1737727000.txt.gz · Last modified: 2025/01/24 14:56 by tim2
