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02_user_tutorials:01_getting_started:import-object-in-groimp

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02_user_tutorials:01_getting_started:import-object-in-groimp [2025/01/24 14:56] – ↷ Page moved from 02_user_tutorials:tutorials:import-object-in-groimp to 02_user_tutorials:01_getting_started:import-object-in-groimp tim202_user_tutorials:01_getting_started:import-object-in-groimp [2025/01/24 16:25] (current) tim2
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 +====== Import objects ======
 +
 +
 GroIMP can import objects from several 3d or graph formats into the project graph. The imported objects can then be used similar to any other part of the graph. GroIMP can import objects from several 3d or graph formats into the project graph. The imported objects can then be used similar to any other part of the graph.
  
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-====== Using the Gui ======+===== Using the Gui =====
  
-===== Add directly =====+==== Add directly ====
  
  {{:tutorials:import_menu.png?nolink&200 |}}  {{:tutorials:import_menu.png?nolink&200 |}}
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-===== Using the Object explorer =====+==== Using the Object explorer ====
  
 A second more reusable way is to add the external objects to the Object explorer. The explorer can be found on the main menu on Panels/Explorers/Objects. In the newly opened panel a menu with the item Object should be visible. Under this item following the path '/new/insert File' we can select the same file as above.  A second more reusable way is to add the external objects to the Object explorer. The explorer can be found on the main menu on Panels/Explorers/Objects. In the newly opened panel a menu with the item Object should be visible. Under this item following the path '/new/insert File' we can select the same file as above. 
02_user_tutorials/01_getting_started/import-object-in-groimp.1737727000.txt.gz · Last modified: 2025/01/24 14:56 by tim2