01_user_documentation:08_light:02_gpu
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| 01_user_documentation:08_light:02_gpu [2025/02/07 10:48] – [GPU] gaetan | 01_user_documentation:08_light:02_gpu [2025/02/07 10:51] (current) – gaetan | ||
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| GroIMP provides a GPU-based ray tracer based on a Monte-Carlo method. It utilizes available computing resources through OpenCL. During simulation, each object keeps track of the amount of light it absorbs. Per object, it either computes a fully discretized absorption spectrum or several integrated weighted spectra, which are subsequently used in a photosynthesis model. | GroIMP provides a GPU-based ray tracer based on a Monte-Carlo method. It utilizes available computing resources through OpenCL. During simulation, each object keeps track of the amount of light it absorbs. Per object, it either computes a fully discretized absorption spectrum or several integrated weighted spectra, which are subsequently used in a photosynthesis model. | ||
01_user_documentation/08_light/02_gpu.1738921693.txt.gz · Last modified: 2025/02/07 10:48 by gaetan
