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01_user_documentation:08_light:02_gpu [2025/02/07 10:47] – created gaetan01_user_documentation:08_light:02_gpu [2025/02/07 10:51] (current) gaetan
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-====== GPU ======+====== GPUFlux ======
  
 GroIMP provides a GPU-based ray tracer based on a Monte-Carlo method. It utilizes available computing resources through OpenCL. During simulation, each object keeps track of the amount of light it absorbs. Per object, it either computes a fully discretized absorption spectrum or several integrated weighted spectra, which are subsequently used in a photosynthesis model. GroIMP provides a GPU-based ray tracer based on a Monte-Carlo method. It utilizes available computing resources through OpenCL. During simulation, each object keeps track of the amount of light it absorbs. Per object, it either computes a fully discretized absorption spectrum or several integrated weighted spectra, which are subsequently used in a photosynthesis model.
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 +GPUFlux implements on GPU three well known, physically based rendering algorithms: Path Tracing (PT), BiDirectional Path Tracing (BDPT) and Energy Redistribution Path Tracing (ERPT). 
  
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01_user_documentation/08_light/02_gpu.1738921674.txt.gz · Last modified: 2025/02/07 10:47 by gaetan