01_user_documentation:05_object:02_light:05_sky:01_sky
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| 01_user_documentation:05_object:02_light:05_sky:01_sky [2026/09/22 12:28] – created Tim | 01_user_documentation:05_object:02_light:05_sky:01_sky [2026/09/22 13:08] (current) – Tim | ||
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| Visual effects of the Sky object are not visible in wireframe mode, use POV-Ray to get a ray-traced image which makes use of these objects. | Visual effects of the Sky object are not visible in wireframe mode, use POV-Ray to get a ray-traced image which makes use of these objects. | ||
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| + | ====== ====== | ||
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| + | The light distribution of the sky is defined in a shader. GroIMP provides a group of this shaders, see: [[01_user_documentation: | ||
01_user_documentation/05_object/02_light/05_sky/01_sky.txt · Last modified: by Tim
