01_user_documentation:04_modeling:02_3d_modeling:03_objects
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| 01_user_documentation:04_modeling:02_3d_modeling:03_objects [2025/11/01 10:11] – gaetan | 01_user_documentation:04_modeling:02_3d_modeling:03_objects [2025/11/01 10:28] (current) – gaetan | ||
|---|---|---|---|
| Line 2: | Line 2: | ||
| ====== Objects ====== | ====== Objects ====== | ||
| - | [[01_user_documentation: | + | 3D objects can be added to the project to be displayed in the scene. These objects can be added, selected and deleted through the 3D view. The 3D objects includes: |
| + | * 3D geometry objects: Spheres, cones and other primitives, curves and various kinds of NURBS surfaces, heightfields. See the list of 3D object | ||
| + | * Lights objects: The list can be found [[: | ||
| + | * Materials: they can be assigned to objects to produce a variety of shading effects in visualization. Materials are defined using a _shading network_: This establishes a data flow through the nodes of the network which finally leads to the visible material properties like colour | ||
| ====== | ====== | ||
01_user_documentation/04_modeling/02_3d_modeling/03_objects.1761988300.txt.gz · Last modified: 2025/11/01 10:11 by gaetan
