01_user_documentation:03_interacting_with_groimp:02_panels:19_assets_libraries:01_texturelibrary
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| 01_user_documentation:03_interacting_with_groimp:02_panels:19_assets_libraries:01_texturelibrary [2026/09/22 14:21] – [Functionalities] Tim | 01_user_documentation:03_interacting_with_groimp:02_panels:19_assets_libraries:01_texturelibrary [2026/09/22 14:27] (current) – [Functionalities] Tim | ||
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| * __add as Ward__: creates a [[01_user_documentation: | * __add as Ward__: creates a [[01_user_documentation: | ||
| * __Shaders__: | * __Shaders__: | ||
| - | |||
| - | It is also possible to directly apply the shader to a selected Object. | ||
| ===== usage in RGG ===== | ===== usage in RGG ===== | ||
01_user_documentation/03_interacting_with_groimp/02_panels/19_assets_libraries/01_texturelibrary.txt · Last modified: by Tim
